Designing human experiences in the age of AI.
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Posted on 2017 April 4 by polgarp · Tagged in StarCraft, Research, and Gaming
Original link: http://www.theverge.com/2017/4/3/15164490/alibaba-ai-starcraft-combat
Interesting how these agents were capable to learn and deploy tactics only the best players are able - and probably they will be soon even better, at the least they don’t have to deal with the physical limits of unit control.