Designing human experiences in the age of AI.
Links curated by Peter Polgar.
For a weekly newsletter of hand selected links, signup here.
Posted on 2018 March 25 by polgarp · Tagged in Video games
Original link: https://www.theverge.com/2018/3/22/17150918/ea-dice-seed-battlefield-1-ai-shooter
EA training bots with ML might be not that new, as similar research was done in other games too. What’s more interesting, how these agents might be used in game development, for example game testing. Kind of like a testing tool. Maybe something like this can be done to speed up software development, for example augmenting usability testing.