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e44 Nonviolent communication for designers

5 minute read

As designers become more seniors, there is a common expectation of also becoming better at communication. It’s often unclear what’s it that actually needs to...

e43 The team’s common rituals build the team

6 minute read

When a design team is formed from individual designers, it needs to have certain rituals in place to grow into an actual team. Besides the usual suspects of ...

e42 Facilitating participatory design

5 minute read

Designers might describe what they do as designing, but more often than not, it’s more facilitating. The modern design process calls for participation not on...

e41 Articulating the design team’s value

8 minute read

Some design teams have a vague understanding of how they contribute to their organization beyond the daily tasks of producing UIs. However, the value the tea...

e40 Prototypes model experiences

6 minute read

Since we design interactive systems, prototypes are the most important artifacts we can produce in our work. Prototypes expand what we can create, model the ...

e39 2023 Retrospect

2 minute read

2023 is drawing to an end, which is a good time to take a pause, reflect a bit on the year, and chart a path for the coming year.

e37 Nurturing designer and researcher careers

6 minute read

Effective nurturing of designers and researchers is not only crucial for their career development but also essential for building a high-impact design organi...

e35 Develop your leadership style

6 minute read

Design leadership style is a powerful determinant of a design team’s effectiveness. By understanding and articulating your style, you can be a more intention...

e34 Wartime - peacetime design leadership

7 minute read

Product design and research leaders are facing a shift from peacetime to wartime conditions. With shifting priorities, layoffs, budget cuts, and higher deman...

e33 Activating insights for the design process

8 minute read

Evidence-based design serves the users truly, and actively using user research insights provides the evidence. Use workshops and other collaborative tools to...

e32 Rigor is essential in user research

11 minute read

Rigor is a key ingredient in any successful user research project. But what does rigor mean, exactly? And how can you ensure that your research is rigorous?

e31 Why writing matters for designers

6 minute read

Writing is a valuable skill for product designers, especially in distributed teams. Besides its inherent use for async communication, it’s a valuable tool fo...

e30 Raising the team’s empathy

7 minute read

Empathy is a key skill for designers and design teams. The ability to understand another person not only helps in creating better products but also in establ...

e27 Onboarding designers

6 minute read

Onboarding new design team members in a good way is essential for their success and the overall productivity of the team. Planning this right fosters a suppo...

e26 Product trios for designers

7 minute read

Product trios is a great team setup to do product discovery, yet working in this type of close collaboration is not for everyone. Designers need to be prepar...

e25 Writing useful hypotheses

7 minute read

Writing useful hypotheses in the product design process helps understand user and business problems better while fostering critical thinking about the produc...

e24 Problem space, solution space

6 minute read

Understanding the concepts of problem space and solution space is crucial for achieving exceptional product outcomes. While these two realms are intricately ...

e23 Celebrating successes is a team effort

7 minute read

In the fast-paced world of product design, celebrating successes often takes a backseat to chase the next goal. But failing to acknowledge achievements toget...

e20 Designing meaningful products with AI

9 minute read

AI has become a buzzword in tech, but simply adding it to a product does not guarantee value. Designers need to have an understanding of the underlying techn...

e18 Sustainability for product design teams

6 minute read

Product designers should think about including more sustainable practices in their work. They should consider carbon consumption, influencing business models...

e09 What is good design

4 minute read

Design teams and leaders need to define what good design looks like within their context to be able to push for better outcomes.

e07 Player-coach leaders

4 minute read

Player-coach roles in design teams are getting more common again but come with tradeoffs for both design leaders and their teams. Leaders need to balance the...

e06 Delight is great UX

4 minute read

Well-polished details on their own are not enough for delight, the users’ goals need to be met exceptionally too.

e05 Teams of T-shaped designers

5 minute read

Product design teams are more effective and produce higher quality output if they have deep expertise in each design discipline, while they also need general...

e04 Writing great job ads

6 minute read

The hiring process needs to be a designed experience, and job ads are the first touchpoints for potential candidates. A great job ad should be human-centered...

e03 Structuring research notes

3 minute read

Taking notes on user research sessions should go beyond asking observers to write down everything they see. Structuring notes drive impact beyond a single se...

e02 Brag doc - Keeping track of wins

4 minute read

Brag doc, a running list of what has gone well, is a great practice for designers to reflect and keep track of learnings and wins. It also helps managers to ...

Welcome to 9am26

less than 1 minute read

I’m glad you’ve subscribed to my newsletter on design leadership! I hope you find something worthwhile in each issue that helps you in your daily practice.

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Blog

Design with restraint

1 minute read

Christopher K Wong in Why you shouldn’t be too eager to share your work:

Designing towards hurdles

1 minute read

A key idea in product design is to make things easier and simpler as much as possible so people are faster at whatever they are doing, with the assumption th...

Generative AI’s automation trap

1 minute read

A constant thing with creating new software seems the tendency to automate things people can do easily while leaving the more complicated stuff for people to...

Switching from Evernote to Joplin

3 minute read

I’ve been an Evernote user for more than 10 years, but finally decided to switch away from it. I started to use Joplin, an open-source note-taking app a coup...

UX & PM: A Strategic Duo part 2

1 minute read

This is the second post in a series that Greg and I are publishing on the strategic role of UX in product development and how PMs and UX professionals can de...

Anatomy of a UX strategy

4 minute read

Senior designers and even design leaders are often asked to go more strategic. Makes sense, that’s what more experienced people do to increase their impact a...

Yet another post on designer job titles

6 minute read

Digital design is still in its storming phase, that’s why we have so many posts, debates, and comments on naming, terminology, etc. Part of it is philosophic...

Newsletter on Design Leadership

1 minute read

I’m starting a (bi)weekly newsletter on design leadership called 9am26. Looking around the interwebs these days there are more and more good articles on lead...

UX Coffee Hours FAQ

8 minute read

I’ve been part of the UX Coffee Hours for the past 1.5 years, meeting UX researchers every week for a chat, mostly mentoring people starting out in their car...

My knowledge workflow 2021

3 minute read

This is my current knowledge workflow as of beginning of 2021. I write these both to document my current practice, and also to clearly set what guidelines I’...

Personas are for aggregation or for alignment

1 minute read

Had a chat with a researcher this week, and one of the topics we discussed was how to use personas in a design process. We ended up talking a lot on why thei...

Design is business

1 minute read

Was on a meetup today, and one of the questions asked from the presenter was “What’s the relationship between business and design at your company”. Ofcourse ...

#stretchcon 2020 impressions

11 minute read

Last week I attended the Strech conference 2020 online. I found over the years that the individual talks themselves don’t give that much useful insights, but...

Designing AI products

10 minute read

This story is based on the talk I recently gave on the UX Budapest Meetup featuring AI topics. Here is my prezi from the event. I’ve added more links and mor...

Tipping is sexy

1 minute read

Showing tip amount examples guides how much tip people give

Why Doing Design Research is Imperative

3 minute read

I was teaching designers this week, and it struck me: people don’t question the need of doing research any more. There used to be a few confident, experience...

UX Quotes to the Rescue

1 minute read

I seem to followed by quotes on all things UX. They appear in presentations, on Facebook conversations as funny come backs, in discussions about UIs. I get i...

Drawing Houses

12 minute read

User Story Mapping at Emarsys

Clashing Design Principles to Annoy You

2 minute read

From time to time I find myself obsessed with broken things, especially physical objects. The ones that leave me in an interrupted, annoyed, confused state w...

How Might We — Hogyan tudhatnánk

2 minute read

(This post is about how to apply the How Might We method in Hungarian, and in a broader sense how language based design methods translate.)

From design to product design

3 minute read

This week I attended a UX Budapest meetup event. Besides the always great networking I liked the talks too, as they offered an interesting insight on how peo...

#stretchcon 2015 impressions

6 minute read

I frequently see UX people in a leadership role, even if they are not team leads or managers. They still need to guide their teams or even to change processe...

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Garden

Design critique - classifying insights

less than 1 minute read

On design critiques all feedback might be treated as equal, but that’s of course not the case, some points are more important. When doing round-robin, feedba...

Discovery differs from delivery

1 minute read

Discovery and delivery are not just different phases in the product design process, they also differ from each other in significant ways in terms of what the...

Design innovation

less than 1 minute read

There are multiple types of innovation, technology is one of these, another one is design. Design innovation can relate to many areas of a product, even up t...

Staff designers

1 minute read

A few notes from the Staff design, interviews with high level individual contributor designers by Brian Lovin.

UX strategy

2 minute read

Two chief direction for UX strategy (correlates with the two roles for design leaders, leadership and management):

Opportunity solution trees

less than 1 minute read

Theresa Torres describes Opportunity solution trees as a visual way to think about working towards an outcome throughout a discovery process.

Hypothesis

2 minute read

Tal Raviv’s article, That’s Not a Hypothesis describes what hypothesis is in the scientific method: something we believe in, a part of the model what we beli...

Setting design OKRs

3 minute read

OKRs (for example from Radical Focus by Christina Wodtke is a good book about it) or similar goal setting techniques usually work well for focusing product t...

Design leader activities

2 minute read

Two useful frameworks for design leaders to describe their activities:

First three months

1 minute read

To get started as a design leader at a new role a few things to look out for.

Types of vision

less than 1 minute read

I found the term vision a bit confusing when thinking on their role on product development. Possibly since different people understand different things when ...

Garden

less than 1 minute read

Garden seems to be an emerging trend in thinking, doing knowledge work. It’s an approach that is described by multiple methodologies or frameworks and all of...

1on1s

less than 1 minute read

Initial talk

Accessibility

1 minute read

Being accessible is not only a good practice for legal reasons (to avoid getting sued, like the Dominos case, it’s also the right thing to do (being more inc...

Personas

1 minute read

About personas

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